There is no walk key. Swing your weapon, plant it in the ground, push off — and knock your opponent out of three arenas.
Coming soon to Steam · stay tunedA one-on-one fight where every step is a swing: plant, push off, swing again.
Fighters can't walk: plant the weapon, push off, turn and vault obstacles. Moving is the skill.
Overhead swings hurt by impact speed and force; weapons block one another. Every hit has weight.
A toy courtyard, a Roman colosseum and a lakeside courtyard: the same layout, different scenery and wall heights.
Short sword, guandao, war hammer, battle axe, mace — or a frying pan. Each swings, plants and blocks differently.
Pick a fighter, a weapon and the AI's difficulty, and you're in.
Quick match or invite a friend; Steam's relay connects you, no port forwarding needed.


